Freeing the Goose

A haven’t done a lot of writing lately, outside of development for the Fallen RPG and the various RPGs I’ve been running and playing in. (I see many RPGs like a gamified writers room far more than a traditional “game.”) But I have been continuing to think about what’s going on in the world, and wanted to share a little of that in the hopes it’s useful.

Most recently:

Freeing the Goose, Reevaluating the “One World Picture” predicament over coffee.

Previous
Previous

The Speed of Digital Myth

Next
Next

The Fallen Cycle Lore Update